'Taking cover' incapability and 'cover/standup'-issue during combat all over the place in Shadowbroker DLC. It is horrible!
AND: unbelievable but in this 2010 game there is no jump in the movement-options.
One of my favourite games, i mean which i would have considered one of the most beautiful and best games ever made. But the control system sucks big time.

Shepard takes cover when i don't want it and vice versa; keeps standing when she's supposed to duck if the crate/pillar/wall doesn't have the right shape or she just randomly refuses; at places the enemies can just shoot through the solid metal object Shepard is covering behind; the chain of actions dumped into the spacebar making a rediculous ceremony out of a simple action as hopping over a barrier...
all the sublevels where the biggest horror is the control system itself (to name just one: Sheol (Anomaly): Gei Hinnom - Quarian Crash Site).
And just even the simplest thing:
why can't they make Shepard holster the gun while steering the crane?!

It would look less stupid.

The controls ruin it, the air-lift bug ruins it, what's left is a very pretty animated interactive drama. The game part sucks on PC.

Sad...

(